new MASTERCLASS
Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.
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Style
Pricing
Subject
Scenery


Ricardo Padierne
SIXMOREVODKA, NETEASE
11 hours, 13 minutes
Course Duration
The Full Process of Character Design
Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.
REALISTIC
STYLIZED
CHARACTER
ENVIRONMENT
ENVIRONMENT
FANTASY
SCI FI
SCI FI
€199


Ricardo Padierne
SIXMOREVODKA, NETEASE
11 hours, 13 minutes
Course Duration
The Full Process of Character Design
Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.
REALISTIC
STYLIZED
CHARACTER
ENVIRONMENT
ENVIRONMENT
FANTASY
SCI FI
SCI FI
€199


Ricardo Padierne
SIXMOREVODKA, NETEASE
11 hours, 13 minutes
Course Duration
The Full Process of Character Design
Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.
REALISTIC
STYLIZED
CHARACTER
ENVIRONMENT
ENVIRONMENT
FANTASY
SCI FI
SCI FI
€199


Ricardo Padierne
SIXMOREVODKA, NETEASE
11 hours, 13 minutes
Course Duration
The Full Process of Character Design
Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.
REALISTIC
STYLIZED
CHARACTER
ENVIRONMENT
ENVIRONMENT
FANTASY
SCI FI
SCI FI
€199


Ulysse Verhasselt
Riot, WestStudio, Amazon
8 hours, 41 minutes
Course Duration
Stylized Architecture
Good architecture isn't just about cool shapes, it's about understanding how a building actually functions. We'll show you how to take a rough idea, block it out in 3D, and paint over it to make it look hand-crafted and authentic.
STYLIZED
STYLIZED
ENVIRONMENT
ENVIRONMENT
ENVIRONMENT
FANTASY
FANTASY
FANTASY
€199


Ulysse Verhasselt
Riot, WestStudio, Amazon
8 hours, 41 minutes
Course Duration
Stylized Architecture
Good architecture isn't just about cool shapes, it's about understanding how a building actually functions. We'll show you how to take a rough idea, block it out in 3D, and paint over it to make it look hand-crafted and authentic.
STYLIZED
STYLIZED
ENVIRONMENT
ENVIRONMENT
ENVIRONMENT
FANTASY
FANTASY
FANTASY
€199


Ulysse Verhasselt
Riot, WestStudio, Amazon
8 hours, 41 minutes
Course Duration
Stylized Architecture
Good architecture isn't just about cool shapes, it's about understanding how a building actually functions. We'll show you how to take a rough idea, block it out in 3D, and paint over it to make it look hand-crafted and authentic.
STYLIZED
STYLIZED
ENVIRONMENT
ENVIRONMENT
ENVIRONMENT
FANTASY
FANTASY
FANTASY
€199


Ulysse Verhasselt
Riot, WestStudio, Amazon
8 hours, 41 minutes
Course Duration
Stylized Architecture
Good architecture isn't just about cool shapes, it's about understanding how a building actually functions. We'll show you how to take a rough idea, block it out in 3D, and paint over it to make it look hand-crafted and authentic.
STYLIZED
STYLIZED
ENVIRONMENT
ENVIRONMENT
ENVIRONMENT
FANTASY
FANTASY
FANTASY
€199
Discover Live CLass
Discover Live CLass
Discover Live CLass

THE CHEAT CODES
Get the content we don’t publish online. Monthly industry secrets, free brush sets, and a first look at upcoming ConceptCore masterclasses, delivered straight to you.

THE CHEAT CODES
Get the content we don’t publish online. Monthly industry secrets, free brush sets, and a first look at upcoming ConceptCore masterclasses, delivered straight to you.

THE CHEAT CODES
Get the content we don’t publish online. Monthly industry secrets, free brush sets, and a first look at upcoming ConceptCore masterclasses, delivered straight to you.

THE CHEAT CODES
Get the content we don’t publish online. Monthly industry secrets, free brush sets, and a first look at upcoming ConceptCore masterclasses, delivered straight to you.
Questions & Answers
Emilie offers 1-on-1 sessions focused on:
How do Live Classes work?
Live Classes are interactive, community-focused events that typically run for 6 to 8 weeks. Unlike our pre-recorded Masterclasses, these occur at scheduled times on our private Discord server. You will join your classmates and the instructor for live demonstrations and reviews. There are generally two ways to join: Feedback Ticket: You submit homework and receive direct critiques from the instructor. Spectator Ticket: You have full access to watch the sessions and the community chat, but do not receive personalized feedback.
What does it mean if a course is in "Pre-sale"?
A Pre-sale allows you to purchase a Masterclass before its official release date, often at a preferred rate. This helps support the production of the course. Please note that if you purchase a Pre-sale item, the content is not immediately consumable. You are securing your access in advance, and the content will be unlocked on your account on the official launch day.
How are your Masterclasses produced?
We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.
Will these courses actually help me get a job?
That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.
How do Live Classes work?
Live Classes are interactive, community-focused events that typically run for 6 to 8 weeks. Unlike our pre-recorded Masterclasses, these occur at scheduled times on our private Discord server. You will join your classmates and the instructor for live demonstrations and reviews. There are generally two ways to join: Feedback Ticket: You submit homework and receive direct critiques from the instructor. Spectator Ticket: You have full access to watch the sessions and the community chat, but do not receive personalized feedback.
What does it mean if a course is in "Pre-sale"?
A Pre-sale allows you to purchase a Masterclass before its official release date, often at a preferred rate. This helps support the production of the course. Please note that if you purchase a Pre-sale item, the content is not immediately consumable. You are securing your access in advance, and the content will be unlocked on your account on the official launch day.
How are your Masterclasses produced?
We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.
Will these courses actually help me get a job?
That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.
How do Live Classes work?
Live Classes are interactive, community-focused events that typically run for 6 to 8 weeks. Unlike our pre-recorded Masterclasses, these occur at scheduled times on our private Discord server. You will join your classmates and the instructor for live demonstrations and reviews. There are generally two ways to join: Feedback Ticket: You submit homework and receive direct critiques from the instructor. Spectator Ticket: You have full access to watch the sessions and the community chat, but do not receive personalized feedback.
What does it mean if a course is in "Pre-sale"?
A Pre-sale allows you to purchase a Masterclass before its official release date, often at a preferred rate. This helps support the production of the course. Please note that if you purchase a Pre-sale item, the content is not immediately consumable. You are securing your access in advance, and the content will be unlocked on your account on the official launch day.
How are your Masterclasses produced?
We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.
Will these courses actually help me get a job?
That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.
How do Live Classes work?
Live Classes are interactive, community-focused events that typically run for 6 to 8 weeks. Unlike our pre-recorded Masterclasses, these occur at scheduled times on our private Discord server. You will join your classmates and the instructor for live demonstrations and reviews. There are generally two ways to join: Feedback Ticket: You submit homework and receive direct critiques from the instructor. Spectator Ticket: You have full access to watch the sessions and the community chat, but do not receive personalized feedback.
What does it mean if a course is in "Pre-sale"?
A Pre-sale allows you to purchase a Masterclass before its official release date, often at a preferred rate. This helps support the production of the course. Please note that if you purchase a Pre-sale item, the content is not immediately consumable. You are securing your access in advance, and the content will be unlocked on your account on the official launch day.
How are your Masterclasses produced?
We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.
Will these courses actually help me get a job?
That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.
What is ConceptCore?
ConceptCore is a new way to learn concept art. We’re building the pillar of concept art education, bringing together the best artists in the world and the entire community. You’ll find something at every level and price point: free content, short online courses, deep-dive mentorships, and full academy programs.
Who is ConceptCore for?
ConceptCore is for ambitious concept artists at any stage from beginner to professional, as long as your goal is to work in the entertainment industry (games, VFX, film). If you’re tired of hobbyist tutorials and want training that treats you like a future pro, you’re our people. Our students typically aim to build a studio-ready portfolio and land roles in concept art, visual development, or illustration for production. Whether you’re self-taught and need structure, a student fresh out of school, or even a junior artist looking to level up, you’ll fit in as long as you’re serious about improving.
Do I need any prior skills or software knowledge?
Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.
What is the difference between a Masterclass and a Live Class?
A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.
What is ConceptCore?
ConceptCore is a new way to learn concept art. We’re building the pillar of concept art education, bringing together the best artists in the world and the entire community. You’ll find something at every level and price point: free content, short online courses, deep-dive mentorships, and full academy programs.
Who is ConceptCore for?
ConceptCore is for ambitious concept artists at any stage from beginner to professional, as long as your goal is to work in the entertainment industry (games, VFX, film). If you’re tired of hobbyist tutorials and want training that treats you like a future pro, you’re our people. Our students typically aim to build a studio-ready portfolio and land roles in concept art, visual development, or illustration for production. Whether you’re self-taught and need structure, a student fresh out of school, or even a junior artist looking to level up, you’ll fit in as long as you’re serious about improving.
Do I need any prior skills or software knowledge?
Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.
What is the difference between a Masterclass and a Live Class?
A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.
What is ConceptCore?
ConceptCore is a new way to learn concept art. We’re building the pillar of concept art education, bringing together the best artists in the world and the entire community. You’ll find something at every level and price point: free content, short online courses, deep-dive mentorships, and full academy programs.
Who is ConceptCore for?
ConceptCore is for ambitious concept artists at any stage from beginner to professional, as long as your goal is to work in the entertainment industry (games, VFX, film). If you’re tired of hobbyist tutorials and want training that treats you like a future pro, you’re our people. Our students typically aim to build a studio-ready portfolio and land roles in concept art, visual development, or illustration for production. Whether you’re self-taught and need structure, a student fresh out of school, or even a junior artist looking to level up, you’ll fit in as long as you’re serious about improving.
Do I need any prior skills or software knowledge?
Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.
What is the difference between a Masterclass and a Live Class?
A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.
What is ConceptCore?
ConceptCore is a new way to learn concept art. We’re building the pillar of concept art education, bringing together the best artists in the world and the entire community. You’ll find something at every level and price point: free content, short online courses, deep-dive mentorships, and full academy programs.
Who is ConceptCore for?
ConceptCore is for ambitious concept artists at any stage from beginner to professional, as long as your goal is to work in the entertainment industry (games, VFX, film). If you’re tired of hobbyist tutorials and want training that treats you like a future pro, you’re our people. Our students typically aim to build a studio-ready portfolio and land roles in concept art, visual development, or illustration for production. Whether you’re self-taught and need structure, a student fresh out of school, or even a junior artist looking to level up, you’ll fit in as long as you’re serious about improving.
Do I need any prior skills or software knowledge?
Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.
What is the difference between a Masterclass and a Live Class?
A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.
ConceptCore 2026
We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.


ConceptCore 2026
We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.


ConceptCore 2026
We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.



