ENVIRONMENT

Stylized Architecture

Stylized Architecture

Stylized Architecture

$313

$232

PRE-SALE

PRE-SALE

PRE-SALE

Pre-sale ends in 04d : 23h : 57m : 55s

Watch trailer

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Early Bird Offer: Lock in the lowest price today. The course content unlocks automatically on February 1st.

What you will learn

learning objectives

Analyze stylization and visual fundamentals

Simplify complex forms for readability

References for narrative design

Professional 2D painting workflows

Architecture with storytelling details

Use 3D for stylized artworks

Key details about this course

Level

Beginner to Intermediate

Duration

8 hours, 41 minutes

Language

English

Subtitles

English, Portuguese, French, Spanish, Hindi, Chinese (Simplified)

Software used

Photoshop, Blender

Category

Architecture / Stylization

Mentorship compatible

Yes

Last updated

Jan 2026

8 hours, 41 minutes

Duration

Free

Discord Chat

4-5 days

Assignment Delivery

MENTOR WORK

mentor portfolio

Course Overview

Architecture is the intersection of function, technique, and culture. To create believing worlds, an artist must understand why a building exists, not just how it looks.

This course guides concept artists through the "Stylization Spectrum," mastering the fundamentals of Value, Color, and Shape to tell stories through design.

  • Analysis & Simplification: Learn to deconstruct history and art. We focus on reducing visual noise and grouping values to create readable, strong designs. You will learn to understand techniques from masters to build your own visual library.

  • The Professional 2D Workflow: Master a non-destructive process. From gathering meaningful references to the final polish, we cover specific techniques using selections, masks, and lighting layers. We emphasize storytelling through detail, using wear and tear to give your structure a history.

  • 3D Integration & Paintover: Modernize your pipeline. You will learn to sketch specifically for a 3D base, block out scenes in Blender, and master the Paintover. We teach you how to break the sterile "perfect" look of 3D using broad strokes and painterly techniques to breathe life into your renders.

Whether you are a painter or a modeler, this course provides what you need to turn structures into stories.

Stylized

Environment

Painting

CHAPTERS

Course Structure

CHAPTER 0: Artist Intro

0 lectures

32:18

CHAPTER 0: Artist Intro

0 lectures

32:18

CHAPTER 0: Artist Intro

0 lectures

32:18

CHAPTER 2: Architecture Styles

0 lectures

29min

CHAPTER 2: Architecture Styles

0 lectures

29min

CHAPTER 2: Architecture Styles

0 lectures

29min

CHAPTER 3: Styles in Painting

0 lectures

15min

CHAPTER 3: Styles in Painting

0 lectures

15min

CHAPTER 3: Styles in Painting

0 lectures

15min

CHAPTER 4: References

0 lectures

18min

CHAPTER 4: References

0 lectures

18min

CHAPTER 4: References

0 lectures

18min

CHAPTER 5: Sketching for 2D

0 lectures

40min

CHAPTER 5: Sketching for 2D

0 lectures

40min

CHAPTER 5: Sketching for 2D

0 lectures

40min

CHAPTER 6: Colors and volumes

0 lectures

61min

CHAPTER 6: Colors and volumes

0 lectures

61min

CHAPTER 6: Colors and volumes

0 lectures

61min

CHAPTER 7: Details

0 lectures

32min

CHAPTER 7: Details

0 lectures

32min

CHAPTER 7: Details

0 lectures

32min

CHAPTER 8: Sketching for 3D

0 lectures

18min

CHAPTER 8: Sketching for 3D

0 lectures

18min

CHAPTER 8: Sketching for 3D

0 lectures

18min

CHAPTER 9: 3D modeling

0 lectures

102min

CHAPTER 9: 3D modeling

0 lectures

102min

CHAPTER 9: 3D modeling

0 lectures

102min

CHAPTER 10: 3D Paintover

0 lectures

61min

CHAPTER 10: 3D Paintover

0 lectures

61min

CHAPTER 10: 3D Paintover

0 lectures

61min

Meet your mentor

Ulysse Verhasselt

Valorant, Fortnite, Ember

Finnish

From

Netflix

Riot

Amazon

+

With 10+ years of experience as a concept artist and educator, I specialize in stylized environments for major titles like Valorant and Fortnite. My passion is sharing deep art knowledge to guide students on their creative journey.

$313

$232

PRE-SALE

PRE-SALE

PRE-SALE

Assignments

WHAT YOU WILL BUILD DURING THIS COURSE

STUDENT SHOWCASE

See how students are interpreting the briefs and executing the pipeline. Upload your own results via our Discord channel.

Join Our discord

Join Our discord

Join Our discord

Join Our discord

// COURSES

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SIXMOREVODKA, NETEASE

11 hours, 13 minutes

Course Duration

The Full Process of Character Design

Experience a new standard of video-on-demand learning. We select top artists and completely retro-engineer their art to reveal exactly how they work. Born from months of dedicated preparation and filmed in our Parisian studios, every Masterclass is crafted to be the most entertaining and practical resource for your artistic growth.

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Questions & Answers

Emilie offers 1-on-1 sessions focused on:

How are your Masterclasses produced?

We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.

Will these courses actually help me get a job?


That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.

How are your Masterclasses produced?

We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.

Will these courses actually help me get a job?


That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.

How are your Masterclasses produced?

We take a "slow-cooking" approach to education. Each Masterclass is the result of a rigorous 6 to 9-month collaboration with the artist. We believe in capturing the artist in their element, so roughly half of the course is recorded from the comfort of their own home studio—allowing them to dive deep into technical demonstrations without distraction. The other half is produced in our studio in Paris, where we work with them to structure the curriculum, film high-quality interviews, and ensure the teaching methodology is crystal clear.

Will these courses actually help me get a job?


That’s our ultimate goal, yes. Every course and mentorship is designed with industry outcomes in mind. That means we teach the skills and workflows studios are looking for, from foundational stuff like perspective, form language, and iteration, to pipeline skills like kitbashing 3D models or paint-over techniques for speed. Importantly, we focus on helping you create portfolio pieces that stand out. By the time you finish a course, you should have at least one solid project for your portfolio, and if you go through a full track of courses or a mentorship, you’ll be assembling a portfolio tailored to the role you want. We also cover professional development topics (e.g. how to present your portfolio, how to handle feedback, etc.). In our community, we regularly share job postings and even conduct portfolio reviews and mock interviews. Ultimately, your effort + our guidance = the result. We can’t guarantee a job (no school can), but we can confidently say we give you the training you need to build a job-winning portfolio.

Do I need any prior skills or software knowledge?


Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.

What is the difference between a Masterclass and a Live Class?

A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.

Do I need any prior skills or software knowledge?


Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.

What is the difference between a Masterclass and a Live Class?

A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.

Do I need any prior skills or software knowledge?


Not much, but you do need drive. We designed our courses so that a motivated beginner can follow along, but some basic drawing experience helps. You should be familiar with fundamental art concepts like perspective and lighting (even at a rudimentary level) and comfortable with digital art software (Adobe Photoshop is most common in our workflow). Don’t worry if you’re new to certain tools, we often include intro lessons for software, and our community will help you pick up technical skills. The key is having strong fundamentals and willingness to learn. If you’re starting from zero art knowledge, we might recommend you do a bit of basic drawing practice first, but many of our beginners have been self-taught hobbyists before they join. As for hardware/software: a drawing tablet and a computer that can run art programs are essential; specific course tool requirements (like Blender for a 3D heavy course) will be noted in the course info, but generally Photoshop or an equivalent is used for most 2D concept art courses.

What is the difference between a Masterclass and a Live Class?

A Masterclass is a pre-recorded, self-paced product. Once you buy it, you have lifetime access to watch it whenever and wherever you want. A Live Class is a time-sensitive event with a fixed schedule (usually 6-8 weeks) where you learn alongside a cohort of students and the instructor in real-time.

ConceptCore 2026

We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.

Contact us

info@conceptcore.co

FOLLOW US

© 2026 Conceptcore - All rights reserved

made with love by

ConceptCore 2026

We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.

Contact us

info@conceptcore.co

FOLLOW US

© 2026 Conceptcore - All rights reserved

made with love by

ConceptCore 2026

We believe in learning from the source. ConceptCore connects you directly with working professionals to learn the messy, complex, and real process of creating art. No gatekeeping, just the actual workflows used in studios today.

Contact us

info@conceptcore.co

FOLLOW US

© 2026 Conceptcore - All rights reserved

made with love by