ENVIRONMENT
$256
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See FAQ for details about Spectators and Feedback Tiers (bottom of the page)
live class
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ENVIRONMENT
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Quentin Mabille
What you will GET
WHAT IS A LIVE CLASS?
When: Thursdays at 6 PM Paris time (Starting Feb 19th) Duration: 3 hours/sessions.
Join as a Spectator to follow along and connect with the class, or choose a Feedback ticket for personal reviews of your work every week.
Edited replays of the whole class included in the tickets. Lifetime Access!
Course Overview
Many environment concept artists struggle to capture large scale environments or get lost in small details not seeing the bigger picture. In this course, Quentin Mabille teaches you to think in Monumental Proportions, focusing on rhythm and atmosphere to build worlds that feel ancient, vast, and alive.
This is a masterclass for cinematic environment design. You will learn to bridge the gap between 3D precision and 2D artistry, using 3D modeling to establish a solid architectural foundation before moving into the subtle art of rendering. It’s about using tools not just to build, but to compose.
The curriculum focuses on tangible results. You’ll move systematically from abstract ideation to a 3D blockout to define the scale. You will learn how to add textures, set up the lighting and execute a professional paintover to create an atmospheric shot.
Key Takeaways:
Mastering Rhythm: Learn to design architectural structures that flow visually, using repetition and scale to guide the viewer’s eye.
Atmosphere as a Tool: How to use fog, aerial perspective, and lighting not just for realism, but to sell the immense scale of your world.
The Art of the Paintover: Break the rigidity of 3D renders by integrating photo textures and brushwork to achieve a lush, painterly finish.
CHAPTERS
Course Structure
WEEK 1 :
Concept & Rhythm
February 19
Great environments start with strong foundations. We begin by finding your core concept and moving immediately into 3D. You will learn to execute a 3D blockout to establish scale, focusing heavily on Design Rhythm to ensure your architecture flows visually before you ever touch a texture.

WEEK 2 :
Details, Light & Color
February 26
WEEK 3 :
Atmosphere & Materials
March 5
WEEK 4 :
The Render Pipeline
March 12
WEEK 5 :
The Art of Painting Over
March 19
WEEK 6 :
Final Touch & Presentation
March 26
MENTOR WORK
mentor portfolio
words from Quentin Mabille
My goal is to walk you through the creation of your own masterpiece, demystifying the process behind cinematic fantasy art. Many artists struggle to make their worlds feel truly vast; in this course, I will help you understand exactly how to attain that sense of monumental scale and intricate detail without getting overwhelmed.
We will build your image together, stage by stage. I will show you how to establish strong design rhythm in your 3D blockout so the foundation is solid, and then guide you through the painting over phase to bring it to life. By the end, you won't just have a render, you’ll have a world that feels ancient, lived-in, and complete.
- Quentin Mabille
Meet your mentor

Quentin Mabille
France
From
AMAZON GAMES
TERRAFORM
NETEASE
+4
Key details about this LIVE CLASS
Level
Intermediate
Duration
6 weeks
Language
English
Software used
Blender, Photoshop
Category
Environment Art
Start
Feb 19, 2026
Questions & Answers
Emilie offers 1-on-1 sessions focused on:
Is this course suitable for beginners?
Absolutely. Quentin will be there to help you along the way. He has prepared tons of video content and resources specifically to guide you, so even if you are just discovering Blender and concept art, you will have all the support you need to follow along.
What if I cannot attend the live session?
No problem! Whether you have a Spectator or Feedback ticket, you will have access to full, edited replays of every session on our website. The replays are cut and organized so you can watch them at your own pace and never miss a beat.
What is the "Live Class" format?
A Live Class is an interactive experience hosted on Discord. You will join a voice and video stream where Quentin Mabille teaches in real-time. You can chat with other students, ask questions in the text chat, and see the instructor’s screen as they work.
What is the difference between a Spectator and a Feedback ticket?
Spectator Ticket: Grants you access to watch the live sessions, participate in the text chat, access the private student Discord channel, and watch all course replays. Feedback Ticket: Includes everything in the Spectator tier, PLUS you will submit your homework weekly and receive direct, personal critiques and feedback from Quentin Mabille during the live sessions.
How do I access the class after purchasing?
Once you purchase your ticket, you will receive an invitation to our private ConceptCore Discord server. You will be given a specific role that grants you access to the private channels for Quentin's class where the live streams and community discussions happen.
What software do I need to follow this course?
This course focuses on the workflow between 3D and 2D. You should have: 3D Software: Blender (recommended for following the sculpting/blockout techniques shown). 2D Software: Photoshop (or equivalent) for the paint-over and finishing phases.









