11. Duplicating & Instancing

AUTO-NEXT

Duplicating and instancing geometry the smart way.

The difference between duplicates and instances, and why instancing is the backbone of building big scenes without killing your machine.

11. Duplicating & Instancing

AUTO-NEXT

Duplicating and instancing geometry the smart way.

The difference between duplicates and instances, and why instancing is the backbone of building big scenes without killing your machine.

15 chapters

15 chapters

4 chapters