Good afternoon,
Blender Basics
00. Chapter 1 Intro
1:45
01. Artist Interview
5:30
02. The Interface (1)
1:14
03. The Interface (2)
1:38
05. The Interface (4)
3:49
06. The Interface (5)
3:16
07. The Interface (6)
4:02
09. Primitives
9:29
10. Editing Mesh
8:53
11. Duplicating & Instancing
5:23
12. Curves
10:13
13. Basic Light
9:23
14. HDRI & Textured Light
11:25
15. Principled BSDF
5:25
16. PBR Setup
12:43
17. Basic Nodes
22:12
18. UV & Texture Mapping
16:16
19. Displacement
3:16
20. Modifiers
23:21
21. Add-ons
8:04
22. Assignment: Learn the Basics
04. The Interface (3)
2:31
08. The Interface (7)
2:10
Modelling
Texturing & Instances
Building the Scene
Duplicating and instancing geometry the smart way.
The difference between duplicates and instances, and why instancing is the backbone of building big scenes without killing your machine.
Duplicating and instancing geometry the smart way.
The difference between duplicates and instances, and why instancing is the backbone of building big scenes without killing your machine.
15 chapters
15 chapters
4 chapters
